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 Post subject: Blown Away Contest - WIP no name as yet
Unread postPosted: Sun Aug 19, 2012 4:36 pm 
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Joined: Sun Aug 19, 2012 4:28 pm
Posts: 7
Hey, new to the forum and I came across your contest a couple days ago so ive started a model for yas. I rather fancy the satchel charge already made but here I go anyway.

The idea is that in a game setting short of resources, why manufacture grenades when you have them already as ammo for the grenade launcher? All they need is priming. I have devised (in line with your previous weapons, and using yours as reference which i hope is ok) a ridiculous device to accomplish the priming of grenades.

All you do is pull out your grenade, stick it in, pull the trigger then throw the grenade away. The eagle is just for fun!

Anyways, name suggestions/any suggestions will be cool

Skoll


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 Post subject: Re: Blown Away Contest - WIP no name as yet
Unread postPosted: Sun Aug 19, 2012 4:40 pm 
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Joined: Sun Aug 19, 2012 4:28 pm
Posts: 7
The point of which being btw, is that you get standard type times grenades in the game - but without it being boring (the grenades have been modified to remove propulsives)


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 Post subject: Re: Blown Away Contest - WIP no name as yet
Unread postPosted: Sun Aug 19, 2012 7:55 pm 
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Developer
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Joined: Fri Aug 06, 2010 1:02 am
Posts: 478
Interesting.

I look forward to seeing how this turns out


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 Post subject: Re: Blown Away Contest - WIP no name as yet
Unread postPosted: Thu Aug 23, 2012 8:40 pm 
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Joined: Sun Aug 19, 2012 4:28 pm
Posts: 7
So uv'd, some preliminary texture and AO work - better hurry up and get it done lol

Image
Image


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 Post subject: Re: Blown Away Contest - WIP no name as yet
Unread postPosted: Thu Aug 23, 2012 9:43 pm 
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Joined: Sun Aug 19, 2012 4:28 pm
Posts: 7
half the model is missing btw - working in symmetry atm (incase it looks abit off to ya) - apart from the shell and the eagle


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 Post subject: Re: Blown Away Contest - WIP no name as yet
Unread postPosted: Sat Aug 25, 2012 3:14 pm 
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Joined: Sun Aug 19, 2012 4:28 pm
Posts: 7
So its been rushed, and im not experienced at all with rendering (and theres some nasty streched textures even that i have dealt with but now dont wanna do rendering again) -

I think i was wrong thinking people have to throw the grenade out - if people want it to be a mini grenade launcher thats cool with me. Anyways here are final renders;

Image
Image
Image
Image

Skoll


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