New Years bring new, well new news!
Our team is geared up and are all excited to bring you 8 weeks of updates as we prepare to enter the Intel Challenge. Over the next 8 weeks you will get to know almost every aspect of our game intimately. From art and music, to level design and game mechanics. We will also have plenty of new media for you to enjoy as well.
A couple of us will also be writing articles on how certain aspects of the game have been created and implemented and the difficulties we have had to overcome in the process of development.
We have also decided to make this a commercial endeavor in order to be able to get the best possible artists the indie world has to offer.
Since the last update we have moved a couple of our team members around, lost a couple, and added some new, very motivated and very talented members.
Michael La Manna - Composer - link
Marek "Gomo" Wisthal - 3D Modeler - link
James "Jausel" Anselm - Software Engineer - link
Patrick Walsh - Weapon Modeler - link
You may also notice we have cleaned up our media to only display content we are currently using, and expect to see a lot more over the next 8 weeks.
So don't forget to grease the gears and keep your goggles clean, it's gonna be a fun ride! If we get enough followers by week 8, we will have a very exciting gift for you! http://www.indiedb.com/games/mist-of-stagnation